Oak Forest Trees - Unreal Engine 4 - Part 6

I have been working on this tree project for two years now. The results are these two tree assets for Unreal Engine 4:
https://www.unrealengine.com/marketplace/en-US/profile/Greenleaf+Vision
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'Volume 1' includes more densely overgrown trees and with more branches. More high poly trees. Also wild grown oak trees included too.
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With 'Volume 2' you get more low poly trees. Most of the trees have leaves outgrowths down the trunk, while you have the option to choose between tree types with leaves outgrowths down the trunk or without!
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The meadow I used is from asset pack 'PLE - Procedural Landscape Ecosystem' by Gokhan Karadayi!
https://www.unrealengine.com/marketplace/en-US/product/procedural-landscape-ecosystem
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Here is a free playable demo which contains trees of 'Oak Forest Volume 1 and 2' assets.
Free Download (Oak Forest - UE4 Demo):
https://www.greenleaf-vision.com/free-demo/
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Most of the time I've spent on the wind system!
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Wind Types:
- light breeze
- strong breeze
- mixed wind
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Wind Functions:
- wind strength (can be changed dynamically)
- wind animation speed
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You can also use the 'Material Parameter Collection' in the sequencer to set your own wind strength values. You have a smooth transition between the different 'wind strength' values.
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Please check also the new tutorial video for more infomations:
https://www.youtube.com/watch?v=rnT1SHnmSXI
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I tried to make different scenes in unreal with my trees. I have split all scenes into 12 different albums. Check my artstation site!
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Website:
http://www.greenleaf-vision.com